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    I've been playing Sunless Skies. It's okay, but basically more of the same following on from Sunless Sea. I find the shuttling back and forth turns into a fairly unappealing grind.

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      Just waiting for my copy of Far Cry New Dawn to arrive.
      Amazon are so slow these days.
      No worries, I can play all next week. Except I can't as it's half term. D'oh!

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        Picked up two months of Xbox Game Pass for 2 and now catching up on some games.

        Bomber Crew - oddly tone-deaf idea (The Sims meets Memphis Belle - listed under "Family games" as well), terrible controls. Gave up after five minutes.

        Crackdown 3 - not bad to dip into, but really uninspiring. Average graphics, average gameplay. GTA without the missions, Saints Row without the juvenile humour. Took out two sub-bosses and realised that the rest of the game was basically going to play out the same.

        We Happy Few - despite universally negative reviews, I was really keen to play this. And so far it's better than expected. It wants to be Bioshock, but is nowhere near that good. The plot is insane and really, breathtakingly dark, though. I'm quite enjoying it.

        Trailer:
         

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          You'll be unsurprised to hear that Far Cry New Dawn is almost exactly Like Far Cry 5, only more colourful.
          Which I don't mind so much.

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            Oh and the weapons are about a quarter as lethal, so the M60 and M249 which basically ruled FC5 now chow loads of ammo for little effect. Setting them to burst fire father than full auto is a great way to get mauled.
            On the other hand, you can pull off some excellent trick shots with the circular saw blade launcher. Took out 3 people with one shot and a good bounce off a wall yesterday. Reminded me of the time the bandsaw blade came off in the cutting room at my Saturday job as a teen. We all just hit the deck and waited until it stopped bouncing around, then checked we still had all our limbs.

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              Crackdown 3 is bloody brilliant. I can only disagree with m'colleague above in the strongest possible terms. It does suffer from a slow start (you probably need to get to Agility Level 3 before it really begins to open up) but as pure sandbox gameplay goes it is a complete timesink, It's not a "race through the bosses" game, it's a "ooh, can I climb up that? And now I'm there, can I kill this soldier by throwing a chair at him?" game. The first update also gives you the Quackhammer - which is a explosive grenade launcher, except the grenades are explosive rubber ducks. The graphics are deliberately toned down a bit to ensure that the draw distance still works once you get up high and there is absolutely no slowdown when the mayhem really starts happening.

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                Me and ms johnr are about to go into what we think is the last section of RDR2. I'm dreading it , cos I don't want it to end.

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                  Wow. Monster Hunter World is unplayable bollocks, isn't it? Never mind, it was a present.

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                    The Division 2 may be the most Ubisoft game I've ever played. Utterly iterative, in both the good sense and the bad sense. Terrible, barely present story which makes a mockery of its claims to be apolitical. No real attempt to explain any of its systems or backstory. Godawful menu system. But the core gameplay is really, really solid. And the settings for the story missions are really quite spectacularly crafted.

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                      Giving Witcher 3 another go.
                      It's quite dull and unpleasant, isn't it? Like a cross between Game of Thrones and Emerdale.

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                        Played the beta for the new Anno over the weekend. Very much a return to the pre-2205 model, which is good. Lots of little QoL improvements, and it looks wonderful. Not sure about the new gameplay mechanics yet - the expeditions seem a bit gimmicky, but on the other hand they may make the late game a bit more interesting than it has traditionally been.

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                          Originally posted by johnr View Post
                          Me and ms johnr are about to go into what we think is the last section of RDR2. I'm dreading it , cos I don't want it to end.
                          We went right through to the credits, which in themselves took 45 minutes, interspersed as they were with vignettes tying up some of the character's lives. That was a fucking masterpiece, that was. I can't think of another game that matches it in story arc, and creation of a believable, 'alive' world.

                          We're on God of War now. It's gradually getting very good indeed, the plot is thickening, the characters are livening up, and the graphics are stunning. Finding it difficult to remember all of the combat options though, so end up using the same ones, which seems to work ok as we're on Easy Mode.

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                            Picked up a copy of Rogue Trooper Redux over the weekend for the PS4. It's a game I played to death on Xbox back in the day, so I expected to be better at it than I actually am.

                            Anyway, it's diverting enough for 7.99.

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                              I'm near the start of RDR2. I've reached the point where I can't be arsed progressing the story and am just ambling about with things happening. Chapter 2.

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